![]() ![]() Carry it around in your hotbar - even without nodes, the wand will collect small amounts of vis from mobs you kill, which will come in handy later. This will be an iron-capped wooden wand, which is the weakest, but the only one you can make with a vanilla crafting table. Then you can make a Research Table to assist you in your studies, and an Arcane Workbench for later crafting of magical items.Ĭreate your first wand as soon as you have a couple of spare ingots of iron. To begin your career as a thaumaturge, your first step is to make a wand (after all, every wizard needs a wand), and your second is to obtain the magical book which will guide you and record your progress. They will not do so if they have at least 5 different kinds of item in their inventory their trade goods don't count, but any non-precious items they've picked up, do. Special tip: Unless a Pech has been named with a nametag, they can despawn. Pech will run to pick up any loose items, and this can be used to lead them into captivity. You will need to throw them a few freebies before they become willing to trade with you, but then you can right-click them to open an interface, where you will offer similar items in exchange for a semi-random grab bag of items. They value anything made of gold (such as golden armor from mob drops), and certain magical things such as mana beans. Pech: These duck-people can be traded with.If killed, they drop ethereal essence, which is valuable for more advanced magics. Some of them will zap you with lightning - just run out of range, they're not big on following you. ![]() Their "big brothers" Furious Zombies are even tougher, and appear to get bigger as they lose health.
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